This research note updates the Closer daily question guides after reviewing modern couple apps, conversation-card games, date-night question lists, and relationship research summaries.
## Main Takeaway
Fun relationship questions work when they feel like a small playable moment.
They are not just "warm prompts". They use choice, humor, tiny missions, preferences, memories, flirtation, and low-pressure honesty.
Normal Closer category packs are capped at **150 questions**. The cap is a maximum, not a quota; smaller packs are preferred when they avoid filler or repeated mechanics.
A full 150-question mixed pack targets 45 free and 105 premium questions, with no more than 5 written questions by default. Written prompts remain optional and should be used only when an open response adds real value.
The 511-question daily single-choice weekday and wildcard system is a documented product-specific exception. Its size must not be copied into normal category packs.
The v6 guide improved fun, but still left two gaps.
First, it did not force patch discipline strongly enough. A writer could mark a few weak questions and then rewrite far more than needed. Future guide versions must require `fix_marked_ids_only` unless a mass rewrite exception is documented.
Second, it did not clearly separate fun from random. A pack can avoid therapy voice but drift into snack overload, fake award overload, or childish nonsense. Future daily packs must stay playful and adult, not random for its own sake.
## Added In v7
* Patch mode is required by default.
* Passing questions must stay frozen.
* Mass rewrites require a documented over-60-percent shared failure.
* Every marked question needs a fix scope.
* Fun but grounded is now a gate.
* The option answer test is now required.
* Remaining hard flags must be 0 before production-ready.