Closer/seed/questions/QUESTION_QUALITY_CHECKLIST.md

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Closer Question Quality Checklist v11 — Importer-Aligned, Human-Voice

See also: QUESTION_CONTENT_GUIDE.md | QUESTION_SCHEMA.md | QUESTION_REWRITE_PLAN.md

Purpose

This checklist prevents technically valid but boring questions from reaching the app.

Passing JSON validation is not enough.

Every question must also feel human, useful, fun, and worth answering.

Automatic Rejects

Reject any question that contains or strongly resembles:

  • Describe...
  • Reflect on...
  • Discuss...
  • Evaluate...
  • In what ways...
  • How satisfied are you...
  • What boundary around...
  • Explore your feelings...
  • Identify the ways...
  • Rate the effectiveness...
  • Communication style
  • Emotional processing
  • Conflict framework
  • Relationship dynamic

These are therapy worksheet patterns.

Also reject any question where (see QUESTION_CONTENT_GUIDE.md section 8A):

  • an AI-tell phrase appears (spice things up, level up, unleash, elevate, epic, ultimate, game-changer, adventure awaits, whimsical, a dash of, sprinkle, and the rest of the 8A list)
  • "silly", "hilarious", "ridiculous", or "funny" is doing the humor work instead of a specific detail
  • a prompt contains an exclamation mark, or a prompt/option contains emoji
  • options are in Title Case
  • all options in one set share a single grammatical template
  • a guide example noun ("two-song kitchen dance", "dessert walk", "snack board") ships verbatim

These are machine-voice patterns.

Production File Hard Checks

Run these before tone or content review.

Reject the file immediately if any item fails:

  • top-level category object is missing
  • top-level questions array is missing
  • category is missing id, display_name, description, access, or icon_name
  • any question is missing id, category_id, type, text, depth, access, or tags
  • any category_id does not exactly match category.id
  • any production depth is not the integer 1, 2, or 3
  • any tags value is missing or is not an array
  • the file uses the old simple-pack shape
  • the file is a partial batch
  • the file is a patch manifest
  • the production filename was overwritten by a work artifact
  • the filename is being used as a substitute for a missing category

sex is optional and nullable for ordinary packs. Do not reject a normal pack merely because sex is absent. Require it only when a documented feature actually uses it for targeting.

Type-specific importer checks

Reject the question if:

  • a scale stores its settings outside answer_config
  • a written question stores its settings outside answer_config
  • a this_or_that question has no options
  • a this_or_that question has anything other than two options
  • a choice questions top-level options do not match answer_config.options
  • a production question uses string depth
  • a content note says “fix the importer later” while the production JSON remains incompatible

String depth is a future migration only. Until the code migration lands, valid production depth is integer 1, 2, or 3.

Normal Pack Hard Checks

For every normal category pack, confirm before content review:

  • total question count is 150 or fewer
  • the planned count is treated as a ceiling, not a quota
  • metadata counts match the actual questions
  • written questions total 0 to 5 unless a documented exception exists
  • no questions were added only to reach 150
  • free and premium counts match the documented pack plan
  • all IDs and question texts are unique
  • no exact or near-duplicate blocks remain
  • old count, new count, and net catalog change are reported when replacing a legacy pack

Daily Pack Hard Checks

For the daily single choice weekday pack, confirm before content review:

  • 500 frozen weekday questions
  • 11 free wildcard questions
  • 511 total questions
  • 86 free questions
  • 425 premium questions
  • every question is single_choice
  • every weekday question has exactly one weekday tag
  • every wildcard question has mode_wildcard and daily_wildcard and no weekday tag
  • every question has 4 to 6 options
  • 4 options preferred
  • no duplicate IDs
  • no duplicate question text
  • no duplicate exact option lists
  • the production file contains the full category object and all 511 questions
  • the production file is not a patch manifest containing only changed IDs
  • the category object exists and its id matches every category_id
  • the production category id remains daily_fun_mc unless app code and data are migrated
  • logical pack id daily_single_choice_weekly_v1 belongs in metadata, not in place of the category object
  • every daily question uses integer depth and includes category_id, access, and tags

Daily Fun Gate

For daily questions, reject anything that is merely useful but not fun.

A daily question must feel like one of these:

  • a game moment
  • a tiny date choice
  • a sweet choice
  • a flirt
  • a silly prompt
  • a playful debate
  • a low-pressure couple moment

Reject daily questions with answer sets built around:

  • clean counters
  • dishes
  • laundry
  • bills
  • appointments
  • errands
  • bedtime planning
  • household maintenance
  • saved blankets
  • clinical reassurance phrasing

These can exist in the real relationship. They should not dominate the daily fun pack.

Bad:

Before phones win, what would make the night nicer?

Bad options:

  • A clean counter
  • A quick shoulder rub
  • A simple bedtime plan
  • The good blanket saved

Better:

Before phones win, what should we do for fun?

Better options:

  • Pick a ridiculous snack
  • Watch one guilty-pleasure clip
  • Trade dramatic compliments
  • Choose tomorrow's tiny date

Research-Informed Daily Fun Checks

A daily question must feel playable, not merely pleasant.

Pass only if the question uses at least one of these:

  • a tiny mission
  • a funny choice
  • a playful debate
  • a flirty pick
  • a cute mini date
  • a snack or treat choice
  • a memory prompt
  • a silly award
  • a low-pressure dare
  • a small surprise

Reject if the question mainly feels like:

  • relationship maintenance
  • emotional homework
  • household management
  • responsible adult planning
  • generic wellness advice
  • a cute phrase with no actual game inside it

Ask this out loud:

Would two tired people still want to tap this for fun tonight?

If not, mark it as not_fun or filler_question and rewrite it.

Research-Informed Option Checks

Options must feel like choices in a game.

Reject options that are:

  • vague, like "something sweet"
  • clinical, like "more reassurance"
  • logistical, like "a bedtime plan"
  • chore-coded, like "a clean counter"
  • oddly phrased, like "the good blanket saved"
  • too similar to each other
  • too different in effort or intimacy

At least 3 out of 4 options should be visibly fun, sweet, flirty, silly, or date-like. If only 1 or 2 options feel fun, rewrite the whole answer set.

Daily Pack Rejects

Reject daily prompts that feel like:

  • therapy homework
  • self-help content
  • HR wellness surveys
  • communication worksheets
  • abstract emotional processing
  • generic AI relationship advice
  • household admin
  • bedtime logistics
  • chore planning

Reject daily questions using these words or phrases:

  • reset
  • process
  • mental load
  • emotional load
  • autopilot
  • pressure
  • soft landing
  • relationship dynamic
  • name the mood
  • emotional processing
  • communication style
  • conflict framework

Daily Option Checks

Every daily option must:

  • answer the exact prompt
  • be a complete answer
  • sound natural
  • be similar in weight to the other options
  • be fun, sweet, playful, flirty, silly, date-like, or warmly specific

Reject options that are:

  • fragments
  • too abstract
  • weirdly specific
  • chore-heavy
  • clinical
  • not connected to the prompt
  • much better or worse than the other options

Bad fragment:

When I need reassurance

Better:

Tell me one thing you liked about today

Bad weird option:

The good blanket saved

Better:

Save me the best couch spot

Catalog-Wide Hard Gate

Per-file checks are not enough.

Before rebuilding app.db or shipping any question change, scan every production pack together.

Reject the entire content build if any of these remain:

  • duplicate question ID across files
  • duplicate exact question text across files
  • duplicate question text after case and whitespace normalization
  • blocked near-duplicate prompts across related categories
  • a category resolving to unknown
  • a production filename containing a patch, partial batch, validation report, or other work artifact
  • a depth value that would be coerced or read as 0
  • a question missing category_id
  • a question missing its tags array

A duplicate across two otherwise valid packs still fails the whole catalog.

When two categories need similar ideas, rewrite each prompt around its own category purpose instead of copying identical text.

Patch Discipline Checks

Before updating a daily pack, confirm the workflow is patch mode.

Required:

  • every failed question has a marked ID
  • every mark has a reason
  • every mark has a fix scope
  • only marked IDs are edited
  • passing IDs are left unchanged
  • metadata is preserved unless metadata failed
  • the patch manifest is stored outside importer-scanned production files
  • the complete source pack remains available
  • the patch is applied to the complete source pack before shipping
  • the result is a complete production pack, not a patch-only deliverable
  • the report lists marked count, patched count, and remaining flag count

Reject the update if it rewrites passing questions without a mass rewrite exception.

Also reject the update if a patch manifest or partial batch replaces the production JSON, even when the patch itself is valid JSON.

Mass rewrite exception requires:

  • more than 60 percent of the weekday or pack fails
  • one shared root cause is named
  • the report explains why patching is worse
  • preserved fields are listed

Fun But Grounded Checks

Reject daily questions that are fun only because they are random.

Mark as too_random or mechanic_overuse when the pack overuses:

  • snack drafts
  • fake awards
  • mascot jokes
  • couch games
  • dramatic bits
  • random object picks
  • silly phrases that do not fit the prompt

A good daily question should feel playful and usable by adults.

It should not feel like a children's party game, a meme prompt, or a slot machine full of snacks.

Option Answer Test

For every single-choice question, read the prompt followed by each option.

Each option must sound like a direct answer.

If one option fails, fix that option.

If two or more options fail, rewrite the answer set.

Mark failures as option_mismatch or weird_option.

Examples that fail:

  • Prompt asks for a date move, option is an object.
  • Prompt asks what to do tonight, option is a vague feeling.
  • Prompt asks for a playful choice, option is a chore.
  • Prompt asks for a flirty pick, option is a household task.

Repetition Checks

Reject or rewrite if:

  • too many questions start the same way
  • the same option text appears too often
  • the same situation repeats with different nouns
  • the same answer pattern repeats
  • the weekday starts to feel like wallpaper
  • mechanic counts are implausibly even (exactly N of each mechanic is a machine fingerprint, not balance)

The pack can pass duplicate checks and still fail repetition review.

Daily Sample Gate

Before approving the full daily pack:

  1. Read 10 random questions from each weekday and all 11 wildcard questions.
  2. Mark anything therapy-coded, boring, weird, logistical, or not fun.
  3. Fix the marked items.
  4. Run a second random sample from each weekday.
  5. Fix only the sampled items that fail.
  6. Run another sample if any sampled item changed.
  7. Ship only when the second clean sample passes and the remaining hard flag count is 0.

The sample must include no chore-heavy answer sets, no weird domestic options, and no random silliness that does not fit the prompt.

General Question Checks

Every question must pass:

  • Would a real couple answer this willingly?
  • Is it easy to understand on the first read?
  • Does it create a conversation, laugh, flirt, memory, plan, or useful preference?
  • Are the answer options balanced?
  • Is the wording natural out loud?
  • Would this feel premium in the app?

Marking Reasons

Use these reasons when marking weak questions:

  • therapy_voice
  • wellness_voice
  • household_admin
  • not_fun
  • abstract_prompt
  • awkward_split_phrase
  • repeated_stem
  • option_mismatch
  • fragment_options
  • too_generic
  • weird_option
  • weak_weekday_fit
  • filler_question
  • too_random
  • mechanic_overuse
  • patch_scope_violation
  • duplicate_text
  • duplicate_options
  • schema_issue
  • ai_voice
  • labeled_joke
  • uniform_option_grammar
  • guide_example_parrot
  • brand_caption_voice

Final Verdict Labels

Use one of these labels when reviewing a pack:

  • production_ready
  • production_candidate
  • staging_only
  • needs_rewrite
  • reject

Do not call a pack production ready just because the JSON validates. Do not call it production ready while known hard content flags remain.